E3
More random exploring of E3 on the final day. Walked by Ouya's "Park" a few blocks away, gazed at Titanfall, Lego Chima Online, Battlefield 4, some other stuff. AMD's Eyefinity display (5 screens!) was impressive, although it was clearly the last day and their press minders were tired, they e-mailed later apologizing for not getting me a media kit.
Final Fantasy XIV and I think XV (maybe?) were on the big screen at Square Enix's booth, Konami had a zillion playable Castlevania 4 stations, nVidia's t-shirt green screen thing was kinda cheesy. Project Shield and its server-side was a little cooler, but the real-world impact is likely to be far bigger than its actual impact at E3. Stopped by the smaller vendors including Monoprice, Plextor, Lionel Trains, and the Indiecade section. Turtle Beach did a good job hyping themselves up (those of us who know Turtle Beach's actual history were not so impressed).
Nintendo, Sony, and Microsoft all did a nice job. Despite unimpressive hardware, the Wii U had some good looking games-- Legend of Zelda: Windwaker HD and Mario Kart 8. Sony brought in a new Corvette Stingray for Gran Turismo 5, placed front and center. Looked impressive, and the PS4 looked solid. Microsoft could've one-upped Sony with the Xbox One but fumbled the marketing; especially with the McLaren P1 that Microsoft brought in for new version of Forza (McLaren P1! drool...), but that ended up tucked inside the booth with much less attention focused on it. Big "oops", Microsoft.
Not a bad E3, but seemed lower key, less exciting than previous years. Fewer booth babes too, which should've brought more focus to E3, along with the bigger hardware news this year, which should have doubly increased the excitement... instead? *shrugs*